A creator campaign, paid by us.
Sponsored creator slots, so coverage is guaranteed. Then pay per verified wishlist and per verified demo play.
One self-published studio launching on Steam between Nov 9 and Dec 10 gets a pre-launch campaign, funded and run by Discover.Games. Applications close Oct 30.
Five things, one launch. You keep shipping; we keep the creators coming.
Sponsored creator slots, so coverage is guaranteed. Then pay per verified wishlist and per verified demo play.
Creator CRM and messaging, player CRM, per-creator wishlist attribution, campaign analytics.
An account manager builds the campaign, approves creators, sets terms and sends you a weekly report. You answer questions and ship your game.
Homepage feature, a key drop in our Discord, a free game drop for our members.
Creator traffic lands on your page. We make sure it converts.
Releasing in 2027? Not this round. If we widen the window, we'll say so here.
Judged, not random. We shortlist five studios and get on a 20-minute call with each. We look at:
Winner announced Wednesday, November 4.
Nobody who qualifies leaves with nothing. The trial alone is worth the five minutes.
Your Platform plan trial goes from 14 days to 3 months.
Plus a $500 creator credit and the Steam page review.
Funded and run by us, with 3 months of the Platform plan and the Steam page review. See what the winner gets
Applications close Friday, October 30 at 11:59pm Central.
Yes. An Early Access launch is a launch.
No. This is for studios that publish their own games.
No, but it helps a lot. Demo plays are one of the two things we pay creators for.
Nothing. Keys and your time.
Ones we can attribute to a specific creator and that still hold 14 days later. We pay creators on those, not on views.
Yes. Non-exclusive, no contract beyond the campaign.
Campaign numbers: creators approved, pieces of coverage, verified wishlists and demo plays, cost per wishlist, and a quote from you. Not your Steam sales.
Nothing automatic. Self-published studios get 50% off the Platform plan if they stay.
We propose, you approve. Every creator's rev share and terms are visible in your dashboard.
Free account, import from Steam, six questions. We take it from there.
Judged contest, no random draw. Open to studios that are the developer and publisher of record on Steam, 18 or older, with a full or Early Access release dated November 9 to December 10, 2026. One entry per studio. Entry is free. The prize is non-transferable and has no cash value. The winner accepts within 48 hours, provides 150 keys within 5 days, and agrees to the campaign numbers being published.
The full official rules will be linked here before applications open.