
RICE - Repetitive Indie Combat Experience™
A rich paragraph of information which will try to charm and pique interest, trying to catch your eye in a sea of competition using a slew of buzzwords such as ‘bullet heaven’ and ‘in-depth meta-progression’, in a vain attempt to make you believe this game is any different from others in its genre.










RICE - Repetitive Indie Combat Experience™ 소개

A more detailed description that knows what you’re here to order, a complete meal of destruction and mayhem. A serving of plain R.I.C.E is here for you: dramatic, spicy storyline that takes itself too seriously? Not a pinch. A huge cast of characters who complain endlessly? We cut the fat. Simple Fast-paced combat that’s arcade gaming distilled? Now that’s a good dish.
The Repetitive Indie Combat Experience™ is everything you need at the end of the day. Sword, six-pack, and nothing but planets to turn into stardust and (most importantly) to loot.

Indeed, you read that right. You’re killing entire planets. In a typical game, you’d start by beating rats with sticks, progressing up the food chain, and only then getting wrecked by bosses after two dozen hours in. Not here. Each run means slaughtering your way through an ecosystem in a single sitting, feeding on their experience for upgrades and dopamine.
Unless you, ya know, die. Pro-Tip: Dying is bad. Don’t do death.

Why bother killing planets? Same reason you murder in any other game, to get Loot. And the very best Loot comes from destroying entire civilizations with the planets they inhabit in one fell swoop. Eliminating worlds and their defenders at a quick pace awards you with newer and even better weapons and the upgrades for them.
Another Tip: Better Loot makes for Better Killing. But of course, you knew that already didn't you?

Each run completed by Not Dying and collecting Meta-Currency™ means even more options for the next one. Every card unlocked works on every weapon, synergises upgrades to create powerful builds, and offers the metaphorical sky as the limit (until you literally blow it away with the planet it’s on). We don’t do petty balancing or tweaking single numbers here.
Repetitive Indie Combat Experience is all about distilling combat to its rawest, purest form, stripping everything that gets in the way - including limits on your ability to destroy. Nothing will stand between you and your R.I.C.E.
Final Tip: Give into your primal desire to end lives and watch numbers go up.
스토리
보기숨기기
A more detailed description that knows what you’re here to order, a complete meal of destruction and mayhem. A serving of plain R.I.C.E is here for you: dramatic, spicy storyline that takes itself too seriously? Not a pinch. A huge cast of characters who complain endlessly? We cut the fat. Simple Fast-paced combat that’s arcade gaming distilled? Now that’s a good dish. The Repetitive Indie Combat Experience is everything you need at the end of the day. Sword, six-pack, and nothing but planets to turn into stardust and (most importantly) to loot. Nothing is better than committing planetary genocide.
트레일러
게임 정보
- 개발사
- Pirate-Rob
- 퍼블리셔
- indie.io
- 출시일
- 2023. 5. 1.
- 장르
- Action, Casual, Indie, Early Access, Action Roguelike, Bullet Hell, Twin Stick Shooter, Roguelite, PvE, Arcade, Top-Down, Parody, Controller, Colorful, Pixel Graphics, Loot, Magic, Medieval, Space, Retro
- 게임 모드
- 싱글 플레이어
- Steam 기능
- Steam 클라우드, 가족 공유
- 테마
- 액션, 코미디
언어
| 언어 | 인터페이스 | 음성 지원 | 자막 |
|---|---|---|---|
| 영어 | 지원 | 미지원 | 미지원 |
시스템 요구 사항
최소
- OS *: Windows 10/7
- Processor: 2.0 GHz Processor
- Memory: 2 GB RAM
- Graphics: Any graphics card
- DirectX: Version 9.0c
- Storage: 100 MB available space
평가
Steam Deck 및 Linux
Steam Deck 플레이 가능
- 일부 기능은 터치스크린, 화상 키보드 또는 커뮤니티 레이아웃이 필요해요
- 다른 컨트롤러의 버튼 아이콘이 표시돼요
- 일부 텍스트가 작아서 읽기 어려워요
- 기본 그래픽 설정으로 잘 실행돼요
- SteamOS: 플레이 가능
- Steam Machine: 플레이 가능
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