
Space Empires I
Space Empires I is the first chapter of the Space Empires series. A classic galactic conquest and turn-based strategy video game where you are the leader of a race of intelligent beings building large spaceships for interplanetary and interstellar travel through warp points between star systems.
StrategyExplorationManagementTurn-Based Strategy4XGrand Strategy







開発元: Malfador Machinations
パブリッシャー: Strategy First

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Space Empires Iについて
Space Empires I is the first chapter of the Space Empires series. A classic galactic conquest and turn-based strategy video game where you are the leader of a race of intelligent beings building large spaceships for interplanetary and interstellar travel through warp points between star systems.
You will meet extraterrestrial races while fighting for survival and conducting diplomacy signing treaties between empires, trade agreements to full-blown partnerships, and even create protectorates.
In Space Empires, the player assumes the role of the single leader of a race of intelligent beings that has recently acquired the technology required to build large fully space-based ships for interplanetary and interstellar travel.
Starting out with only a few possible hull sizes for their ships, on which they can place any number of components to essentially create a unique ship, the player can research new hull sizes and components to use with them, eventually being able to build ships ten times the size of his original hull size.
The components available to the player can vary greatly, from ship bridges, long-range scanners and shield generators to emergency supply components that, when used, will be destroyed but will allow a ship to continue moving for a longer time, and of course, weapons of various kinds, boarding parties, cloaking devices right up to Dyson sphere construction material and star-destroying devices.
The player can meet extraterrestrial races (which will inevitably happen as the player expands their realm) and conduct diplomacy with them. Treaties can be signed between two empires, varying from the basic trade agreement to full-blown partnerships and even protectorates. The player can also conduct intelligence operations, from simple information gathering missions, to ship bombs, to inciting rebellion on a planet.
Interstellar travel in Space Empires is not faster-than-light drive based, but instead relies on anomalies called "warp points", essentially wormholes between two star systems. Warp points are naturally occurring but a player can open and close these warp points if she or he has the appropriate technologies.
You will meet extraterrestrial races while fighting for survival and conducting diplomacy signing treaties between empires, trade agreements to full-blown partnerships, and even create protectorates.
In Space Empires, the player assumes the role of the single leader of a race of intelligent beings that has recently acquired the technology required to build large fully space-based ships for interplanetary and interstellar travel.
Starting out with only a few possible hull sizes for their ships, on which they can place any number of components to essentially create a unique ship, the player can research new hull sizes and components to use with them, eventually being able to build ships ten times the size of his original hull size.
The components available to the player can vary greatly, from ship bridges, long-range scanners and shield generators to emergency supply components that, when used, will be destroyed but will allow a ship to continue moving for a longer time, and of course, weapons of various kinds, boarding parties, cloaking devices right up to Dyson sphere construction material and star-destroying devices.
The player can meet extraterrestrial races (which will inevitably happen as the player expands their realm) and conduct diplomacy with them. Treaties can be signed between two empires, varying from the basic trade agreement to full-blown partnerships and even protectorates. The player can also conduct intelligence operations, from simple information gathering missions, to ship bombs, to inciting rebellion on a planet.
Interstellar travel in Space Empires is not faster-than-light drive based, but instead relies on anomalies called "warp points", essentially wormholes between two star systems. Warp points are naturally occurring but a player can open and close these warp points if she or he has the appropriate technologies.
ゲーム詳細
- 開発元
- Malfador Machinations
- パブリッシャー
- Strategy First
- 発売日
- 2020/10/08
- ジャンル
- Strategy、Exploration、Management、Turn-Based Strategy、4X、Grand Strategy、Turn-Based Tactics、Sci-fi、Economy、Space、Futuristic、Retro、Tactical、Turn-Based Combat、Base Building、Singleplayer
- モード
- シングルプレイヤー
- Steamの機能
- ファミリーシェアリング
対応言語
| 言語 | インターフェース | フル音声 | 字幕 |
|---|---|---|---|
| 英語 | 対応 | 非対応 | 非対応 |
システム要件
最低
- OS *: Windows 7 / 8.1 / 10
- Processor: 1 gigahertz (GHz) or faster
- Memory: 1024 MB RAM
- Graphics: Video card with 64MB RAM
- Storage: 5 MB available space
推奨
- OS: Windows 10
- Processor: 1 gigahertz (GHz) or faster
- Memory: 2048 MB RAM
- Graphics: Video card with 128 MB RAM
- Storage: 100 MB available space
評価
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発売中 - 今日からプレイできます!
発売日: Oct 8, 2020