
RICE - Repetitive Indie Combat Experience™
A rich paragraph of information which will try to charm and pique interest, trying to catch your eye in a sea of competition using a slew of buzzwords such as ‘bullet heaven’ and ‘in-depth meta-progression’, in a vain attempt to make you believe this game is any different from others in its genre.










RICE - Repetitive Indie Combat Experience™について

A more detailed description that knows what you’re here to order, a complete meal of destruction and mayhem. A serving of plain R.I.C.E is here for you: dramatic, spicy storyline that takes itself too seriously? Not a pinch. A huge cast of characters who complain endlessly? We cut the fat. Simple Fast-paced combat that’s arcade gaming distilled? Now that’s a good dish.
The Repetitive Indie Combat Experience™ is everything you need at the end of the day. Sword, six-pack, and nothing but planets to turn into stardust and (most importantly) to loot.

Indeed, you read that right. You’re killing entire planets. In a typical game, you’d start by beating rats with sticks, progressing up the food chain, and only then getting wrecked by bosses after two dozen hours in. Not here. Each run means slaughtering your way through an ecosystem in a single sitting, feeding on their experience for upgrades and dopamine.
Unless you, ya know, die. Pro-Tip: Dying is bad. Don’t do death.

Why bother killing planets? Same reason you murder in any other game, to get Loot. And the very best Loot comes from destroying entire civilizations with the planets they inhabit in one fell swoop. Eliminating worlds and their defenders at a quick pace awards you with newer and even better weapons and the upgrades for them.
Another Tip: Better Loot makes for Better Killing. But of course, you knew that already didn't you?

Each run completed by Not Dying and collecting Meta-Currency™ means even more options for the next one. Every card unlocked works on every weapon, synergises upgrades to create powerful builds, and offers the metaphorical sky as the limit (until you literally blow it away with the planet it’s on). We don’t do petty balancing or tweaking single numbers here.
Repetitive Indie Combat Experience is all about distilling combat to its rawest, purest form, stripping everything that gets in the way - including limits on your ability to destroy. Nothing will stand between you and your R.I.C.E.
Final Tip: Give into your primal desire to end lives and watch numbers go up.
ストーリー
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A more detailed description that knows what you’re here to order, a complete meal of destruction and mayhem. A serving of plain R.I.C.E is here for you: dramatic, spicy storyline that takes itself too seriously? Not a pinch. A huge cast of characters who complain endlessly? We cut the fat. Simple Fast-paced combat that’s arcade gaming distilled? Now that’s a good dish. The Repetitive Indie Combat Experience is everything you need at the end of the day. Sword, six-pack, and nothing but planets to turn into stardust and (most importantly) to loot. Nothing is better than committing planetary genocide.
トレーラー
ゲーム詳細
- 開発元
- Pirate-Rob
- パブリッシャー
- indie.io
- 発売日
- 2023/05/01
- ジャンル
- Action、Casual、Indie、Early Access、Action Roguelike、Bullet Hell、Twin Stick Shooter、Roguelite、PvE、Arcade、Top-Down、Parody、Controller、Colorful、Pixel Graphics、Loot、Magic、Medieval、Space、Retro
- モード
- シングルプレイヤー
- Steamの機能
- Steamクラウド、ファミリーシェアリング
- テーマ
- アクション、コメディ
対応言語
| 言語 | インターフェース | フル音声 | 字幕 |
|---|---|---|---|
| 英語 | 対応 | 非対応 | 非対応 |
システム要件
最低
- OS *: Windows 10/7
- Processor: 2.0 GHz Processor
- Memory: 2 GB RAM
- Graphics: Any graphics card
- DirectX: Version 9.0c
- Storage: 100 MB available space
評価
Steam Deck・Linux
Steam Deckでプレイ可能
- 一部の機能にはタッチスクリーン、スクリーンキーボード、またはコミュニティ製のレイアウトが必要です
- 他のコントローラーのボタンアイコンが表示されます
- 一部のテキストが小さく読みにくいです
- デフォルトのグラフィック設定で快適に動作します
- SteamOS: プレイ可能
- Steam Machine: プレイ可能
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